Dizzypad Lands on the App Store!

Our first new iPhone / iPod Touch game of 2010, Dizzypad has just hit the App Store! Check out our gameplay video and description below:

Koi Pond meets Doodle Jump in this beautiful high score game from NimbleBit!

Escape into your own tranquil pond to see how far you can jump your
dizzy frog from pad to spinning pad. Skip pads to earn extra flowers
and extend your journey. Unlock new frog skins by earning various awards
and compete with others through a local high score and multiple online
leaderboards.

- 15 unlockable frog skins
- Plus+ awards and leaderboards
- Serene sounds and graphics (including koi and dragonflies)

“Nimblebit describes Dizzypad as a cross between Doodle Jump and Koi Pond, but quite frankly it’s much better than both.” - App Advice

“like with any good game, it’s harder than it looks and does a good job keeping you trying for higher score.” - Touch Arcade

“It’s addictive and simple fun, with every missed jump just one tap away from starting over again and that familiar thought that ‘this time, I can do it better.’” - TUAW

“Overall it is another solid game from NimbleBit. The difficulty curve is just right, the control scheme efficient and the presentation certainly a cut above” - Games Uncovered

“Just like Nimblebit’s 9 other games, Dizzypad is as addicting as it gets!” - Appmodo

“a fun, well-rounded, casual and visually good-looking gaming experience which is both addictive and at the same time, a joy to play. I really can’t recommend this game enough!” - 148Apps

“The combination of strategy, challenge, and fun make this game an instant hit” - No DPad

“Dizzypad LOOKS easy but it’s challenging in itself and challenging to put down, it’s that addicting!” - The APPera

Zero Gear 1.0.2.2 Live on Steam

A new version of Zero Gear is live on Steam! Along with some bug fixes, we also have a new map, “Aqua Race” included. Check it out!

aquarace

1.0.2.2 Change Log

* New race map added: Aqua Race

* Stat based achievements will now trigger properly (Drive 500 Miles, Flight of the Falcon, etc)

* Dedicated server no longer uses NAT punch through (if you were having problems with lag on servers, try connecting to a dedicated server now)

* A LAN server will only be listed once now if there it is also an internet server

* Invites to dedicated servers are fixed

* Plugins now supported, see pluginScripts.txt in the server directory and Assets\Scripts\Plugins for more info

* AdminRemoteControl.lua plugin added from community member Chris M.

2 New Zero Gear Gameplay Videos

Here are two new gameplay videos I recently captured of ZG. One is of the race map Dustbunny, and the other is the goal mode map Hoops.

Pre-Order Zero Gear for 25% Off, Release Jan. 12th!

zgpreorder Starting today, Zero Gear is available for pre-order! Players who pre-order will get 25% off the price of the game, as well as immediate access to the beta version! Visit the Zero Gear product page for pricing information. Zero Gear is slated for release on January 12th, 2010. Stay tuned for more release information in the weeks ahead, including a 4 package deal!

Also included in the latest beta update (which you can access by pre-order), is a new goal mode map, Hoops.

hoops

A special thanks goes out from us here at NimbleBit to everyone who has helped us beta testing the game. We hope you will pre-order and continue to be the foundation of the Zero Gear player community!

Zero Gear beta 1.0.1.6 live on Steam

Our recent silence has been due to the fact that we have been working on this whopper of an update! This update is filled to the gills with great stuff, including not 1, not 2, but THREE new maps. Eight Iron – a western themed tight and action packed figure 8 track, Space Race – an eye jolting floating space track, and Touchdown – a football themed goal mode map.

Word to your mother.

1.0.1.6 Change Log

* Added Eight Iron race map

* Added Space Race race map

* Added Touchdown goal map

* 44 Achievements!!!

* The server browser now reports ping times for servers

* Added support to invite friends to the game you are in and added an "Invite Friends" button to the escape menu

* Experimental Steam Cloud support saves your kart setup and key layout between multiple computers

* "Find Game" button added to the escape menu to browser servers while in a server

* Friends only games now supported (your server won’t show up on the server list, you must invite your friends into your game)

* Alt tab crash fixed (it appears there is still a problem if you have multiple monitors hooked up, will fix ASAP)

* Fixed problem with wheels rotating erratically when the client was lagging

* Added support for keys above arrow keys and in number pad

* A minimum resolution of 800×600 is now enforced correctly in the settings GUI

* Removed the dialog box asking the user if they wanted to run the game even though their video card doesn’t support SM 2.0

eightironspaceracetouchdown

New Map Teaser, Status Update

Hey guys, I hope you will forgive us for a few missed IKWYDLW posts! We have been extremely busy fixing and fiddling with the Zero Gear Beta to try and get a new build out once a week. So far we have been able to make a lot of fixes and slight changes from feedback to the game thanks to over 50,000 people that have signed up for the beta! We are getting closer to a release version of Zero Gear with every new beta build.

One of the things that will be in the next build is a new target mode pachinko map, I have taken a short clip to showcase it:

Stay tuned for more breaking Zero Gear news!

New Zero Gear Screens

I took a lot of new screenshots over the last few days, the ones we currently have up on the Zero Gear site are really old so I wanted to put up some that reflected the current state of the game. You can view them on MyZeroGear.com’s media page!

screen18

Zero Gear Map Gallery

We recently got the 12th and last map before release put into the game. It is a little hard to appreciate how many maps we have made over the last 2 years, so I decided to put them all together in one graphic for visualization. Hopefully you will all be exploring them soon. We can’t wait to add even more maps and game modes after release!



Zero Gear Race Mode Playtest Footage

Here are a few clips from some playtesting of the race game mode that we had the other day. There are some new features in these clips, including mouse looking/aiming and hopping. The other major change to race mode has been our experimentation with awarding boost to the players, which has increased the fun factor by keeping players close enough together to use Zero Gear’s unique brand of close and personal physical weapons.

Zero Gear LUVBOT Video

This is a short video showing a few clips of the LUVBOT weapon working in the game. Once released, the LUVBOT’s programming takes over - seeking a player to love. Once he comes in contact with someone, he latches onto them in a Super Love Hug Hold™. Unfortunately due to a design flaw in LUVBOT’s circuitry, LUVBOT’s love capacitors begin to overload in a few seconds, leading to a large discharge of love energy.

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