Here are some promised new screenshots of what I have been working on for Zero Gear over the last week or so. Hopefully it will blossom into a new game mode centered around stunts, and recognizing barrel rolls, flips, airtime, etc. Kind of like Tony Hawk meets karts. Soon I also hope to experiment with allowing players to align the rotation of their kart in mid-air, similar to games like Motocross Madness or Rush 2049. This might allow players to land all sorts of tricky jumps as well as pull off new tricks.
Forum Posts
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Law and Order is a gritty legal documentary show.
Posted by Lucywang
0 replies | 63 views Posted in Zero Gear Discussion -
Each actor plays in The Sopranos a complete human being.
Posted by Lucywang
0 replies | 46 views Posted in Zero Gear Discussion -
I remembered my elation when I viewed Queer As Folk.
Posted by Lucywang
0 replies | 39 views Posted in Indie Game Development -
There's a bittersweet quality to the final season of "Monk"
Posted by Lucywang
0 replies | 35 views Posted in Indie Game Development -
Race Map: Chinese Wall
Posted by Eikester
1 replies | 171 views Posted in Custom Content















Is this going to be released in the app store?
Marcel, it’s going to be on the computer, not the iPhone
Looks awesome! Is there any chance of porting it to linux?
There is a chance but we don’t currently have any plans for ports. We are just working on finishing the core game first
Sure
‘A chance’ is better than a ‘no’ so I’m happy (and will buy/play it on PC till its out for linux
)
[...] week I finished up the graphics of my new Skate map, which in a fortunate turn of events has transformed into a great physical sandbox for all our kart [...]