Gamasutra Roundtable featuring Ian of NimbleBit

Gamasutra has just posted a feature article talking with leading iPhone developers, and getting their take on many aspects of the unique iPhone platform. Our own Ian Marsh was part of the feature, from the article:

Some developers — those who don’t subscribe to the Get-Rich-or-Die-Spamming school of iPhone development — are using this opportunity to rethink the art of making games from design, promotion, and updates.

We rounded up five heroes of the App Store and got them talking about not only how the iPhone is changing development, but how development is changing the iPhone.

Go check it out!

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