just putzing around in the garage


Here is a screenshot of the garage environment I have been working on this week. This is the area where you will be able to tweak, color, and change everything about your kart and character’s look and performance. Click on the image to see a bigger version!

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8 Comments

  • Chris Tufnell Says:

    Amazing as always zap :D
    Any more videos coming up?

  • Brian Cronin Says:

    We are planning to have a new video early this week. I don’t think the garage environment will be a part of it however.

  • wilco Says:

    Awesome zaph! Keep up the good work, can’t wait to play it :)

  • lowpoly Says:

    That’s just friggin beautiful, seriously

  • David Marsh Says:

    thanks lowpoly! I like the style you have developed for ERH!

  • Anonymous Says:

    Are you guys doing any dynamic lighting, or is it all texture effects?

    If so, then the results you’ve demonstrated with your project have made me seriously rethink how I plan to do my own. ;)

  • David Marsh Says:

    for right now, there is no dynamic lighting, everything is baked vertex lighting into the mesh - so there is no calculating of lighting at runtime.

  • Anonymous Says:

    I’m all the more impressed then. :o

    Examples like this really show that you can make a game look amazing without needing ridiculous hardware.

    Thanks for the quick reply. ;)

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